Wwise 2015.1 features integration with Steinberg’s Nuendo 7, great performance optimizations and many workflow improvements in the authoring application that will speed up your work.

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Updated and linked with the Wwise-101 certification

In line with our Wwise-101 certification course, we’ve partnered with CRAS’s Game Audio Dept. Director Robert Brock to update a first set of 20 introductory video tutorials. With a more human touch, it’s almost like having your own personal instructor while learning the core concepts of Wwise. We hope you’ll appreciate them and stay tuned as they’ll be published!

February 24, 2015 — Steinberg Media Technologies GmbH today announced the upcoming release of Nuendo 7 alongside their partnership Audiokinetic Inc. the leading global provider of cross-platform audio solutions for the interactive media and gaming industries. See us at GDC, booth #836.

Audiokinetic Inc., the leading global provider of cross-platform audio solutions for the interactive media and gaming industries, has partnered with CRAS (The Conservatory of Recording Arts & Sciences) that is widely viewed as the nation’s leading audio recording school, to develop an online certification program for Wwise®, the most advanced interactive sound engine for games.

Guy Whitmore discusses how he built the adaptive and layered interactive soundtrack in Peggle 2. Powered by Wwise, of course!

We couldn’t say it better ourselves

The team over at SomaTone, one of the industry’s top sound design, composition and integration companies for games, has posted a great little article over on their blog.

Our flagship product, Wwise® - WaveWorks Interactive Sound Engine® - is the industry's only complete audio pipeline solution.
Stay in control with the Profiler
Know what's happening every second, every frame
From CPU and memory usage to what's happening under the hood, the Wwise Profiler gives you the ability to maximize performance and minimize bugs.
Create engaging and immersive Soundscapes
Infinite variety at your fingertips
With a variety of built-in tools and effects, to an entire suite of 3rd party plug-ins, Wwise lets you create your sonic vision faithfully.
Create dynamic game-driven musical scores
Incredible interactive music driven by your game!
Wwise allows your composer to create beautifully layered dynamic musical scores that ebb and flow with the actions in your game.

The ability to integrate Wwise into your production pipeline means that your artists have more creative control.

Now any physical space, from a plane cock-pit to the Taj Mahal, can be reproduced as long as you have a sample - an impulse response -of the room.

SoundSeed is an ever-growing family of cross-platform interactive sound generators.

Use the Wwise authoring tool you know and love to control not only sound, but also the tactile/rumble feedback of the game controllers.

Wwise Plug-Ins
An ever-growing suite of 3rd party plug-ins allow you to craft a unique sound signature for your game.